Detailed Bondage Glove mechanics #11

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opened 2026-06-25 01:03:39 +00:00 by IsabellaDaKhajiit · 0 comments

So, bondage gloves (or mittens) would have the potential to be some of the most interesting bondage items gameplay wise.

So how would it work? Generally mittens would have these following debuffs: Inability to pick up items or blocks, making struggling out of other restraints harder, combine with an armbinder and you are screwed for example.

So they should also have "benefits" compared to other devices, for example your arms are still free, so you should be able to destroy weak blocks like grass, sand or leaves despite not being able to pick them up. This would give an incentive for your captors to put you in a proper cell, that would stop you from breaking the blocks (Wood, for example at the weakest).

Another would be melee damage, if you are wearing metal gloves as restraints, they should at least do a tiny bit more damage than a bare fist, maybe half of a wooden sword, while softer gloves like latex ones would lessen your damage by a bit.

Why? It would add depth to the restraint system, and if you made to for example deliver something, but need to be restrained (but also able to defend yourself from mobs), you could be bound in metal gloves.

Another idea would be, that the gloves could be linked together to act as cuffs, in the case of the metal mitts, it would act like harder to escape handcuffs.

So, bondage gloves (or mittens) would have the potential to be some of the most interesting bondage items gameplay wise. So how would it work? Generally mittens would have these following debuffs: Inability to pick up items or blocks, making struggling out of other restraints harder, combine with an armbinder and you are screwed for example. So they should also have "benefits" compared to other devices, for example your arms are still free, so you should be able to destroy weak blocks like grass, sand or leaves despite not being able to pick them up. This would give an incentive for your captors to put you in a proper cell, that would stop you from breaking the blocks (Wood, for example at the weakest). Another would be melee damage, if you are wearing metal gloves as restraints, they should at least do a tiny bit more damage than a bare fist, maybe half of a wooden sword, while softer gloves like latex ones would lessen your damage by a bit. Why? It would add depth to the restraint system, and if you made to for example deliver something, but need to be restrained (but also able to defend yourself from mobs), you could be bound in metal gloves. Another idea would be, that the gloves could be linked together to act as cuffs, in the case of the metal mitts, it would act like harder to escape handcuffs.
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NotEvil/TiedUp-#11
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